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In Medialets test, they are specifically testing WebKit JavaScript performance.
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"When mobile users, who are accessing content via carrier networks, come across mobile services and solutions, they could easily purchase by way of being billed directly by their carrier. When that same user is connecting via WiFi, operator billing is not accessible, which in turn adds more steps for that user to purchase and cuts conversions significantly."
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• 5 in 10 consumers on both iPhone and iPod touch devices use the mobile Web more frequently than they read printed newspapers.
• More than 40% of users of both devices reported using the Internet on their mobile device more often than using the Web from their computers or listening to the radio.
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While the iPhone still dominates the application market, Google Android has managed to prevent Apple from widening the gap. With 1) reports that roughly 20 more Android handsets will ship during 2009, 2) continued application saturation in the App Store making it harder for developers to compete for consumer downloads and 3) the relative ease required to develop for Android versus iPhone, Google appears well positioned to chip away at iPhone's dominant position.
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I’ve never doubted the viability of running a serious business of writing iPhone apps before. For the first time, now, I am.
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